![]() Unstable Power isn’t useful against higher health units later on, so artillery should be used instead to provide crowd control. Also, the Blazing Gem has awful crowd control, as it targets the enemy furthest from the exit and deals initially weak damage. ![]() However, this problem is solved by using barrack towers like Dark Knights or Orcs. One flaw is the fact the tower doesn‘t have good range, making it easy for tanks to get away. Despite the Blazing Gem being an amazing tank killer, it has a couple major flaws. Gem of Amplification makes it even easier to take down tanks and bosses, and Destructo-Ray is good at getting rid of tanky threats in a snap of a finger. The Blazing Gem is excellent at killing high HP or high physical defense enemies. Signified by the gem turning violet in color.Įvery enemy killed by the Blazing Gem explodes, dealing magic damage in a small area (Damage Area: 100). The Destructo-Ray is also similar to the Arcane Wizard's Death Ray, with its ability to instant kill any units, leaving behind nothing but black dust.Īllows the Blazing Gem to reach a 4th level of charge, multiplying the listed damage by 4. However, it is much worse against hordes of weaker enemies. This tower functions similarly to the Wild Magus from Origins as it is a magic tower that increases damage the longer it holds onto an enemy, and with both Destructo-Ray and Unstable Power it also gains a similar functionality to Eldritch Doom by killing an enemy and damaging those around it. It has a 1.5 second cooldown between lock-ons. Unlike other towers, the Blazing Gem does not automatically aim at the enemy within range that is nearest to the exist instead, it targets the enemy that is furthest from the exit, and will only switch targets when the current one dies or moves out of range. Fueled by the dark magic of Vez'nan's acolytes, The Obelisk's power increases the longer it locks onto a target, able to roast the toughest of enemies in a few seconds.įor every 1.25 seconds spent locked onto an enemy, the Blazing Gem's damage increases, to 2x the listed value and then 3x (4x with Gem of Amplification). There‘s no limit to the damage this tower can do.
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